AI Video Generation Enhanced by 3D Understanding

The Future of Video Generation: 3D Understanding for More Realistic Results

The generation of videos using Artificial Intelligence (AI) has made enormous progress in recent years. However, existing models often struggle with depicting physically correct movements and interactions of objects. A new approach based on 3D point regularization promises to remedy this and significantly improve the quality of generated videos.

Conventional video generation models are often based on 2D data and therefore have difficulty adequately capturing the three-dimensional structure and movement of objects. This leads to artifacts such as unrealistic deformations, sudden changes in shape, or so-called "object morphing," where objects appear to merge into one another. The new approach integrates 3D geometry and dynamic understanding into the generation process to address these problems.

At the heart of the new method is the augmentation of 2D videos with 3D point trajectories. These trajectories describe the movement of points in three-dimensional space and are matched with the corresponding pixels in the 2D video. The result is a 3D-aware dataset called "PointVid." Latent diffusion models are fine-tuned with this dataset, enabling them to track 2D objects with 3D coordinates.

By integrating 3D information, the shape and movement of objects in the video can be regularized. Undesirable artifacts arising from the lack of spatial understanding are thus eliminated. This not only improves the visual quality of the generated RGB videos but also enables the depiction of more complex scenarios, such as action-oriented videos. In such videos, objects interact with each other in various ways, and understanding 3D geometry is crucial for correctly representing deformations and contact points.

The new approach shows its strengths, especially in contact-rich scenarios where solid bodies interact with each other. The 3D information allows the model to consider the laws of physics and generate more realistic interactions. The overall quality of video generation also benefits from the 3D consistency of the moving objects, as abrupt changes in shape and motion are reduced.

3D point regularization represents a promising approach for the future of video generation. By integrating 3D information, the limitations of existing models can be overcome and more realistic, physically correct videos can be generated. This opens up new possibilities for applications in areas such as film, animation, virtual reality, and robotics.

Bibliography: - Chen, Y., Cao, J., Kag, A., Goel, V., Korolev, S., Jiang, C., Tulyakov, S., & Ren, J. (2025). Towards Physical Understanding in Video Generation: A 3D Point Regularization Approach. arXiv preprint arXiv:2502.03639. - Li, J., et al. "Towards Visually Explaining Video Understanding Networks With Perturbation." WACV 2021. - Alldieck, T., et al. "Video Based Reconstruction of 3D People Models." CVPR 2018. - Tulyakov, S., et al. "Temporally Coherent Video Generation with Generative Adversarial Networks." ECCV 2024. - Qi, X., et al. "Learning Physical World Models from Videos." ICLR 2024.